• Heads up: this site is under construction

    Hello to anyone out there who finds this page. Sorry for the dearth of updates of late. I’m planning to revive this site in the next couple of weeks, perhaps with a different tone and theme. I may be taking down some old posts, but I hope to make up for it soon. We’ll see how long this under construction banner stays up here. I’ll do my best to make this move brief. Stay tuned!

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  • Another quick update to bezier.dart

    I recently noticed some helpful hints on the Pub page for bezier.dart.

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  • bezier.dart v1.1.0 has launched

    Happy Thursday! Last night I published the first major update to bezier.dart on Pub. The update introduces a new feature that was conspicuously missing from the initial launch: projection. Basically, it allows you to find the point along a curve that is closest to any other given point in 2D space. And of course, we’ve added a ton of unit tests for it. 😉

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  • Announcing bezier.dart

    My brother Isaac and I are proud to announce the launch of our first open-source library! It’s called bezier.dart, and you can use it to perform all manner of calculations involving Bézier curves. Visit the project page here.

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  • The Halton sequence: distributing points and exploring the universe

    Happy Dart 2.0 Launch! 🎆 I’ve been keeping busy lately with code for my Dart-based game engine, but I’ve had the idea for a fun little mathematical toy bouncing around in my head for a while now. I’m pleased to say that this weekend I finally had an opportunity to sit down and build it out. Although this simple app doesn’t do a whole lot to showcase any of the fancier features of the Dart language, it’s still pretty cool. Especially if you like nerdy things.

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